The city's icon turns smaller after a nuke hits. If no nuke was launched within a short timespan then the music turns normal. If any nuke has been launched and exploded on an enemy country that the nuke launcher is at war with, the server music is changed to Battlefield 3 - Solomon's Theme. If you launch to many nuclear strikes at one city the city will become so over whelmed that eventually they will have 0 population left making it a permanently useless city! If fortifications are present in city then they will halve casualties but will get instantly destroyed along with all buildings built.Ĭasualties can be done only on nations the launcher is at war with, meaning that they cannot launch a nuke at anyone else and have it do damage.
The city's tier is reset to 1, whilst money and manpower is reduced to 0. The city is also scorched, but will eventually cool down. However, the population does not reproduce. Population is decreased by approximately half. Nukes will vaporize all units and damage all cities within the radius, but the cities are not fully decimated. An announcement is posted on the news ticker displaying the total casualties. When the nuke explodes, it creates a mushroom cloud, with a sound being played across the server. Throughout the nuke's flight, the nuke glows a bright yellow and leaves a white trail behind it. A sound of a missile being fired as well as the sound it makes while in flight for everyone in the server. There is a special announcement in the News ticker, giving the announcement that a nuke has been launched. However even if it is very costly, and takes years to even make, it allows you to bring irreparable destruction to enemy cities.Īfter the nuke is built, player can target not specific cities but any place on the planet to launch a Nuke.
Nukes can only be built on Silos, and the cost for one nuke is $1,250,000,000, 500 Manpower and the upkeep is $4,000,000 each 5 days. The last Technology, Nuclear Weapon Design allows you to build Silos for $600,000,000 and 500 units of Steel. After completing the Uranium Enrichment technology you are able to build Uranium Enrichers which cost $500,000,000 and have an upkeep of 20 units of Uranium, making it very hard to run a Uranium Enricher without a deficit of Uranium thus dedicating your resources to the production of Enriched Uranium. To create a nuke, which is a complicated process, you must complete the, which despite being very short is very costly, needing 7000 research points total to complete and the median technology requiring 2000 research points.